Markerlose Bewegungsaufzeichnung und Bewertungsmethoden f
DFX 2012: Proceedings of the 23rd Symposium Design For X, Bamberg/Erlangen, Germany 04.-05.10.2012
Year: 2012
Editor: Dieter Krause, Kristin Paetzold, Sandro Wartzack
Author:
Series: DfX
Institution: FAU Erlangen-N
Section: Menschzentrierte Produktentwicklung
Page(s): 101-112
ISBN: 978-3-941492-51-6
Abstract
Human-centered design focuses on the adaption of product specifications
to meet the users’ requirements. In order to save development time, reduce
product development costs as well as to enhance the products’ quality, the
virtual product development paradigm emphasizes the use of virtual prototypes instead of physical ones. To meet these objectives a digital human
modeling system is needed which is capable of representing the humanproduct interaction. Up to now it is not possible to accurately model real motion sequences at the computer, thus motion capturing is needed. The presented contribution illustrates a system for the markerless tracking of human
body movements, which can be used to drive biomechanical simulations, using Microsoft’s Kinect sensor. Additionally further directions for the development of a system to evaluate and visualize the resultant simulation data are
outlined.
Keywords: digital human models, biomechanics, motion capturing