SIG Library

Query returned 1553 results.

THE INVESTIGATION OF DESIGNERS’ REFLECTIVE PRACTICE ACTIVITY USING VERBAL PROTOCOL ANALYSIS

KAMIL, MUHAMMAD JAMEEL MOHAMED; ABIDIN, SHAHRIMAN ZAINAL; HASSAN, OSKAR HASDINOR // 2018
This paper intends to investigate the cognitive process of designers’ sketching activity based on their understanding towards the value of unconscious interaction and cognitive of human behaviour in ...

THE PROJECT WORKBOOK AS A COMMUNICATION, ORGANISATION AND REFLECTION TOOL

Thomsen, Bente Dahl // 2018
The project workbook as a collection of working papers, which are continuously generated during a product development process, is challenged by the digital media. The purpose of the project workbook ...

The User Repertory Grid Technique to Crowdsourced User Research Analysis: A Mixed-Methods Approach to Creating Personas

Stergiadis, Dimitris; Arvola, Mattias // 2018
There are many different methods for analysing user research data in user-centred design. One method is to create personas. Personas are fictive characters with a name and a face. They are based on ...

TOWARDS A DESIGN-METHOD SELECTION FRAMEWORK FOR MULTIDISCIPLINARY PRODUCT DEVELOPMENT

Guérineau, Benjamin; Rivest, Louis; Bricogne, Matthieu; Durupt, Alexandre; Eynard, Benoît // 2018
Within product development, software and connectivity are playing an ever-increasing role, driven by information and communication technologies, part of the Industrie 4.0 paradigm. Product ...

TOWARDS MEASURING AESTHETICS IN THE CLASSROOM: A CROSS-CULTURAL TRANSLATION AND ADAPTATION OF AN AESTHETIC PLEASURE SCALE IN DESIGN

Garrido, Luis Miguel; Maya, Jorge // 2018
Measuring complex constructs has always been a big challenge for researchers and educators; aesthetic pleasure is not the exception. Many scales have been proposed but with limited validity and ...

Towards Strategic Sustainable Product Development: Challenges and Opportunities for Communicating Sustainability in a Value Chain

Kwok, Sze Yin; Hallstedt, Sophie I. // 2018
Sustainable product development and sustainable manufacturing have been considered one of the main enablers towards addressing the global sustainability challenge. Sustainable communication among ...

TRANSFERRING DESIGN SKILLS FROM FRAGMENTED TO INTEGRATED APPLICATION

Bekker, Dirk; Hulst, Bartel // 2018
In the academic years 2016-18 we have been working on integrating various design skills1 in order to achieve deeper and more sustainable learning. In the past we taught our first and second year ...

UNCOVERING DESIGN TOPICS BY VISUALIZING AND INTERPRETING KEYWORD DATA

Lei, Ningrong; Faust, Oliver; Rosen, David William; Sherkat, Nasser // 2018
This paper presents a bibliometric keyword analysis for the international DESIGN conference. We combined related keywords to form DESIGN topics. After that, we visualized the connections between the ...

UNDERSTANDING CHARACTERISTICS OF MULTIDISCIPLINARY COLLABORATION USING CONCEPT MAPS

Dhadphale, Tejas; Baughman, Jacqulyn // 2018
Integrating disciplinary thinking has become a critical component of higher education in Science, Technology, Engineering, and Mathematics (STEM) disciplines. Within STEM disciplines, students are ...

USING MDM AND RANDOM WALK FOR ANALYZING THE COMBINED INFLUENCING STRENGTH OF RISK-DSM

Zou, XingQi; Yang, Qing // 2018
In the complex R&D process, changes from function and component may cause uncertainties. To solve the problem, the paper builds Multi-domain Matrix (MDM) of “function-component-risk” to identify risk ...

Using VR to improve design of assembly tasks and to increase efficiency in conducting the tasks

Eriksson, Yvonne; Sjölinder, Marie; Söderberg, Jonas // 2018
In this paper we discuss how theories of vision, touch, sound, and learning behavior can form a basis for the development of a testbed through which real-life task performance can be compared with ...

VALUING THE HAPTIC: THE CUTANEOUS AND THE KINESTHETIC

Scully, Amos // 2018
The haptic aesthetic is a critical aspect of almost every object and environment. Design of objects needs a strong working relationship between the visual semantic with the haptic feedback. Some ...

VISIONING THROUGH DIVERSITY: ‘OPEN VISIONS’ – AN OPEN, DIGITAL COLLABORATIVE RESEARCH TOOL FOR DESIGN CLASSROOMS, INDUSTRY AND CITIZENS

Barhad, Koby; Veres, Angelika Seeschaaf // 2018
Open Visions is a digital tool that responds to hegemonic constraints and diversity needs in the context of industrial design pedagogy. The aim of this project is to integrate a multitude of ...

3D PRINTING IN MEDICAL APPLICATION: AN EDUCATIONAL DESIGN PERSPECTIVE

Mirtaheri, Peyman; Guler, Evin; Gjřvaag, Terje // 2017
Medical applications for 3D printing are expanding rapidly and this technology is expected to revolutionize health care. The application of 3D printing in medicine and healthcare can provide several ...

A 21ST CENTURY APPROACH TO TEACHING ENGINEERING MECHANICS

Smit, Mark Jacobus; Persaud, Stefan Maxim // 2017
In product design engineering education, classes in engineering mechanics are often difficult, unrewarding and unsatisfying for both students and lecturers. Within the Product Design Engineering ...

A computational approach to expose conversation dynamics in engineering design activities

Wulvik, Andreas; Menning, Axel; Steinert, Martin // 2017
This paper presents work in the field of using computational tools to expose conversation dynamics in design activities. We are considering quantitatively how designers engage in design conversations ...

A crowdsourced design experiment using free-hand sketch design method based on the cDesign framework

Wu, Hao; Corney, Jonathan // 2017
In the age of ubiquitous, global Internet the process of product design is no longer confined to individuals or groups of employees but can be carried out by the combined efforts of many people ...

A FRAMEWORK FOR UNDERSTANDING PRODUCT DESIGN PRACTICE AND EDUCATION

Trathen, Stephen; Varadarjan, Soumitri // 2017
This paper describes the Industrial Design ecology framework model - a propositional model for product/industrial design practice and education, and explores how this model can illuminate current and ...

A hand gesture-based interface for design review using leap motion controller

Xiao, Yu; Peng, Qingjin // 2017
Computer-aided Design (CAD) has improved the original pencil and paper-based design drawing method. Designers can modify their designs using the mouse and keyboard as input devices of CAD commands. ...

A visual analysis of technical knowledge evolution based on patent data

Smojver, Vladimir; Potočki, Eva; Štorga, Mario // 2017
Knowledge visualization can provide a narrative for understanding the dynamics of knowledge dissemination, synthesis and redistribution. The interactions between various knowledge instances is not ...

Agile development and the constraints of physicality: A network theory-based cause-and-effect analysis

Schmidt, Tobias Sebastian; Chahin, Abdo; Kößler, Johannes; Paetzold, Kristin // 2017
Not only software development, but also many companies developing physical products (not purely software) face high uncertainties and dynamics which raises the need for agile practices well-proven in ...

An assembly-oriented product design methodology to develop similar assembly operations in a mixed-product assembly line

Asadi, Narges; Jackson, Mats; Augustsson, Per; Fundin, Anders // 2017
With the growing demands for product variety, Mixed-Product Assembly Lines (MPALs) as an effective means of creating product variety are recently increasing in manufacturing companies. However, ...

An automated generation method of system architecture with component's multi-criterion evaluation

Chen, Ruirui; Liu, Yusheng; Liu, Ying; Zhang, Zhinan; Ye, Xiaoping; Hu, Jie // 2017
System architecture is important for the design of complex mechatronic systems since it acts as a connection between conceptual design and detail design. An efficient automatic system architecture ...

An eco-innovation method for products in Bottom of the Pyramid (BoP)

Chen, Jahau Lewis; Chung, Shih-Hou // 2017
This paper presents an innovation method for Bottom of the Pyramid (BoP) by integrating BoP case database and TRIZ techniques. This method can help the designer to go through the design processes to ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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