SIG Library

Query returned 1621 results.

OnOff: Creative Method Integration: from Physical to Digital and Back in Mechanical Engineering and Product Design

Avital, Iko; Mazor, Gedalya // 2018
The principal objective of this paper is to demonstrate the capability of a smartphone being a useful learning sources tool in product design, rather than being a hindrance in class. OnOff is an ...

Open ended problems - An robot programming experiment design to compare and test different development and design approaches

Gerstenberg, Achim; Steinert, Martin // 2018
Evidence-based research in engineering design is in need of well-documented experimental setups that are replicable by other researchers. We describe an experiment setup that involves programming a ...

OVERCOMING THE FEAR OF MAKING A CRAPPY SKETCH

Sjödell, Charlotte // 2018
This paper discusses which freehand drawing skills a designer needs in the 21st century and why not more people are using sketching as a creative tool. Are design schools teaching the adequate skills ...

Perceived industrial usefulness of the ACD3-matrix - an interview study with product developers

Bligård, Lars-Ola; Simonsen, Eva; Berlin, Cecilia // 2018
Today, a large number of tools are available to support the organization and documentation of product development. However, a tool is not successful merely by virtue of being available; it is in the ...

PHYSICAL VERSUS VIRTUAL PROTOTYPING AND THEIR EFFECT ON DESIGN SOLUTIONS

Euan Coutts, Campbell Pugsley // 2018
Physical and virtual prototypes are widely used throughout industry in the development of engineering designs. There have been many studies documenting the benefits of both. This work discusses and ...

Product Modeling Tools: Approach to a targeted Application in User-Centered Product Design

Oberhofer, Felix; Maier, Thomas // 2018
Since the focus on the user is becoming increasingly important, the requirements on product modeling tools to design user centered products increase in equal measure. The range of applicable tools is ...

Rapid Concept Evaluations using Modular Construction Systems

Persson, Johan A; Wiberg, Anton // 2018
This paper presents how modular construction systems are used in product development projects for mechanical engineering students to rapidly generate and evaluate different concepts. Additionally, ...

SETTING THE SCENE: A NEW PROPOSAL FOR VISUALIZING AND ESTABLISHING 3-DIMENSIONAL PERSONAS AS A MANAGEMENT TOOL

Koscher, Andrea; Dittenberger, Sandra // 2018
Experiences drawn from former projects indicate a gap concerning the creation and the perpetual use of Personas throughout a project development process. This gap builds the focus of this paper. In ...

SHAPING PRODUCTS: DIFFERENCES BETWEEN EXPERT AND NOVICE INDUSTRIAL DESIGNERS

Jagtap, Santosh // 2018
The process of shaping a product’s visual appearance is crucial in determining consumer response. However, extant research on the nature of expertise in this process is scarce. Specifically, there is ...

SUPPORTING ENGINEERS IN LIGHTWEIGHT DESIGN: THE ENERGY DISTRIBUTION ANALYSIS (EDA)

Laufer, Felix; Roth, Daniel; Binz, Hansgeorg // 2018
Lightweight design methods help the engineer to design lighter products. However, none of the existing methods support lightweight design with regard to the state of motion of mass and the mass ...

SUPPORTING WORKSHOP-BASED TAILORING OF PRODUCT DEVELOPMENT PROCESSES BY METRIC-BASED STRUCTURAL ANALYSIS

Hollauer, Christoph; Kölsch, Felix; Lindemann, Udo // 2018
Tailoring complex product development processes for project-specific situations is a task currently inadequately supported and often carried out ad-hoc in companies. Existing approaches in software ...

SYNTHESIS OF FUNCTIONAL MODELS FROM USE CASES USING THE SYSTEM STATE FLOW DIAGRAM: A NESTED SYSTEMS APPROACH

Campean, Felician; Yildirim, Unal; Henshall, Ed // 2018
The research presented in this paper addresses the challenge of developing functional models for complex systems that have multiple modes of operation or use cases. An industrial case study of an ...

TEACHING DRAWING BASED ON THE DESIGN PROCESS - EXPLORING CREATIVITY

Anelise Zimmermann, Solange Coutinho // 2018
The teaching of drawing in BA Graphic Design courses in Brazil is frequently associated with paradigms mainly based on the development of technical skills. However, studies into drawing reveal it to ...

TEACHING VIRTUAL PRODUCT DESIGN AT UNIVERSITY LEVEL – A REVIEW OF 3 YEARS OF FRESHMAN STUDENT EDUCATION

Weigel, Chantal; Jacobs, Georg; Katzwinkel, Tim; Dittmann, Claudia; Konrad, Christian; Sulejmani, Fatmir; van Issum, Daniel // 2018
This paper reviews the teaching of virtual product development during the past semesters for students of mechanical engineering at RWTH Aachen University. It outlines the specific structure of the ...

TESTING METHODOLOGY FOR ENGINEERING DESIGN EDUCATION

Batliner, Martin; Boës, Stefan; Heinis, Timon; Meboldt, Mirko // 2018
Testing plays an important role in product development. However, general testing methodology has received little attention in both product development literature and engineering design education. ...

The Application of Augmented Reality in Interior Design Education

Gürçınar, Elif; Esen, Özge Ceylan // 2018
This research is about the application of Augmented Reality (AR) in interior design education.AR has been a widely researched technology in many fields, and education is one of them, it is also ...

THE DESCRIPTIONS AND ABSTRACTIONS OF A MULTIDISCIPLINARY SYSTEM: FROM GOALS TO STRUCTURE VIA COUPLING FRAMEWORK

Uddin, Amad // 2018
In engineering design, there is a need for consensus to be developed on full descriptions and abstractions of a multidisciplinary system. The system's descriptions belong to its different ...

THE DESIGN OF VISUAL INFORMATION OBJECTS IN THREE-DIMENSIONAL VIRTUAL ENVIRONMENTS FOR ENGINEERING INFORMATION NAVIGATION

Jones, David Edward; Snider, Chris; Yon, Jason; Gopsill, James; Xie, Yifan; Chanchevrier, Nicolas; Hicks, Ben // 2018
Product Life-Cycle Management (PLM) and Product Data Management (PDM) systems aim to facilitate the capture and dissemination of information throughout the product life-cycle by providing an ...

THE HOT INDUSTRIAL DESIGN SKETCH: PERPETUATING THE DOMINANCE OF THE MALE INDUSTRIAL DESIGNER

Barnhart, Betsy Rebecca; Walters, Kellie Kay // 2018
Female industrial design students are not moving forward into industrial design practice. In education there is equal representation of men and women, however, women make up only 19% of the industry. ...

THE IMPACT OF DESIGN BRIEFS ON CREATIVITY: A STUDY ON MEASURING STUDENT DESIGNERS OUTCOMES

Koronis, Georgios; Silva, Arlindo; Kang, Jacob // 2018
This study is based on an interdisciplinary project aimed at ways to improve creativity among student designers. We examine the influence of different kinds of stimuli and relationships between ideas ...

THE INVESTIGATION OF DESIGNERS’ REFLECTIVE PRACTICE ACTIVITY USING VERBAL PROTOCOL ANALYSIS

KAMIL, MUHAMMAD JAMEEL MOHAMED; ABIDIN, SHAHRIMAN ZAINAL; HASSAN, OSKAR HASDINOR // 2018
This paper intends to investigate the cognitive process of designers’ sketching activity based on their understanding towards the value of unconscious interaction and cognitive of human behaviour in ...

THE PROJECT WORKBOOK AS A COMMUNICATION, ORGANISATION AND REFLECTION TOOL

Thomsen, Bente Dahl // 2018
The project workbook as a collection of working papers, which are continuously generated during a product development process, is challenged by the digital media. The purpose of the project workbook ...

The User Repertory Grid Technique to Crowdsourced User Research Analysis: A Mixed-Methods Approach to Creating Personas

Stergiadis, Dimitris; Arvola, Mattias // 2018
There are many different methods for analysing user research data in user-centred design. One method is to create personas. Personas are fictive characters with a name and a face. They are based on ...

TOWARDS A DESIGN-METHOD SELECTION FRAMEWORK FOR MULTIDISCIPLINARY PRODUCT DEVELOPMENT

Guérineau, Benjamin; Rivest, Louis; Bricogne, Matthieu; Durupt, Alexandre; Eynard, Benoît // 2018
Within product development, software and connectivity are playing an ever-increasing role, driven by information and communication technologies, part of the Industrie 4.0 paradigm. Product ...

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